All of the 1.0 Epic Guides have been updated to reflect the large amount of buffs and nerfs that went in.
Paladin Epic:
– Lich of Miragul will now spawn 35 hours after being killed. There will now be a delay for between 5 and 14 hours before it will spawn for the first time.
– Oracle of K’Arnon from about 7 hours to 2 hours
Rogue Epic:
– Oracle of K’Arnon from about 7 hours to 2 hours
– Eldreth will respawn in 1 hour. He can no longer be killed.
– General V’ghera will no longer carry a Cazic Quill.
– Founy Jesthands and Tani N’Mar will no longer have any parchment on their corpses if killed. They will, however, always be pickpocketable.
– Renux Heranor will no longer carry a Jagged Diamond Dagger. — (This means you’ll have to do an additional subquest to get it see step 8 in 1.0 guide)
– Karg IceBear will be a bit easier to find and will be carrying the Gigantic Zweihander more often
Enchanter Epic:
– Verina Tomb will now respawn 13 hours after being killed and from 5 to 14 hours after zone or server reset.
– Vessel Drozlin and Wraith of Shissar will now respawn 9 hours after being killed and from 5 to 14 hours after zone or server reset.
– Verina Tomb will now respawn 13 hours after being killed and from 5 to 14 hours after zone or server reset.
– The One Key, Lost Scroll, and Charm and Sacrifice have had their respawn time reduced from 24 to 5 hours.
Druid and Ranger Epic:
– Venril Sathir’s remains will spawn every 20 hours instead of just over 26 hours.
Magician Epic:
– Undertow (and its placeholder) will spawn every 6 hours instead of just over 7 hours.
Monk Epic:
– Increased the chance for Targin the Rock from 5 percent to 15 percent and Raster of Guk from 2 percent to 10 percent.
– Brother Zephyl, Brother Qwinn, Ran’un, Brother Velan Torresk, and Thena Lonnes have grown in strength. They are much more dangerous. Also, persons killing these folks will be greatly disliked by monk factions.
Shadowknight Epic:
– Caradon will now spawn 8 hours after being killed and from 5 to 14 hours after a zone or server reset.
– Lhranc will now spawn 13 hours after being killed and from 5 to 15 hours after a zone or server reset.
– NPCs involved in the quest for Innoruuk’s Curse can now see things that are invisible. They will only deal with people they like. (no more invising to skip faction).
Wizard Epic:
– Broken golem will now spawn 8 hours after being killed and from 4 to 12 hours after a zone or server reset.