Zun`Muram Kvxe Pirik Raid Guide
In Zun`Muram Kvxe Pirik’s room you’ll see 4x Balancer’s surrounding him. Every 10% HP Zun`Muram Kvxe Pirik will go inactive and you’ll need to damage the Balancers HP to the same HP % that Zun`Muram Kvxe Pirik is at. For example, if Zun`Muram Kvxe Pirik is locked at 90% HP then you’ll need to get each Balancer to 90% HP. Doing so will cause Zun`Muram Kvxe Pirik to lose the power up provided by the respective Balancer for the next round.
Power-Ups are as follows:
Balance of Defense: Increased Mitigation
Balance of Fury: Reportedly adds Flurry? But I have no logs of this boss flurrying. Maybe adds accuracy, or bugged?
Balance of Rage: Adds additional Rampage potency
Balance of Speed: Adds Attack Speed
Note 1) The Balancers do regenerate some HP, so you will likely want to take them down to 1-2% less than where you’d expect to compensate for the regeneration they have. When you get to lower HP this can be tricky. Balancers only have 250K HP so ensure you don’t over or under DPS. Later in the fight you may not be able to balance all 4 so prioritize Rage, Speed, and Fury.
Additionally, if you fail to Balance all 4 Balancers in any given round then Zun`Muram Kvxe Pirik hits harder for the remainder of the fight, starting at 3400+ and ending at 7000+ if you fail them all.
Note 3) Still need more information if balancing fails cause Zun`Muram Kvxe Pirik’s damage to go up, or if it goes up regardless
With 35 Heroic Stamina Zun`Muram Kvxe Pirik hits if you fail to balance all 4 Balances:
100% HP: Hits 3400+
90% HP: Hits 3900+
80% HP: Hits 4400+
70% HP: Hits 4900+
60% HP: Hits 5500+
50% HP: Hits 5900+
40% HP: Hits 6500+
30% HP: Hits 7000+ (last deaggro) — Burn once he returns from 30% HP.
20% HP: Increased Attack Speed (doesn’t deaggro)
Zun Muram Kvxe Pirik
– 2 million HP
– Hits 7K+ (Potentially – see chart above)
– Gains power based on which “balancers” are not at same HP as him when he went inactive
– 250K HP
– Hit 1.5K+